How J Edgar Hoover and I Ruined the Ending of Mass Effect 3

May 10th, 2013 § 0 comments § permalink

Way way back in the mid-noughts, my roommates and I had our first encounter with J Edgar Hoover.  Context is king: we were hot-seat playing through a first-person horror game called Call of Cthulhu: The Dark Corners of the Earth.  A few years before, we’d played through Eternal Darkness, loved it, especially the endgame (“Protect… UNIVERSE!”).  The concept of another Lovecraftian horror game with a robust sanity system and immersive first-person perspective pushed almost all our buttons.

The game was fine, not great—the sanity system, while present, wasn’t as pervasive or hilarious a gameplay element as it had been in Eternal Darkness, where low sanity manifested as everything from hallucinations and evil laughter to skulls spouting Hamlet to, in a spur of wicked genius, the game actually convincing you that it was about to delete your save.  But CoC:TDCotE, say that five times fast, holds a treasured place in our collective psychology because of J. Edgar Hoover.

You see, Hoover’s a character in CoC:TDCotE.  Your principal quest-giver, actually!  And he’s a jerk.  One of the serious A-level jerk quest-givers in gaming.  Over the course of the game he keeps you in the dark, threatens you with incarceration, subjects you to electro-shock therapy, gets his goons to beat you up, and, once he’s strong-armed you into working with him, starts sending you, alone, into whole warehouses full of Cthulhu cultists while his buddies the US Army stand outside and wait for you to give them the all clear.  Seriously.  What a tool.

It got so bad that we started screaming at the screen whenever Hoover showed up.  “Why don’t you send in the Marines?”  “Why the f*** should I help you?”  “What are you even doing here?”  And at no point does your character ever say these things.  No, you play the silent stoic protagonist, bravely enduring governmental torment to save the world from Things Man Was Not Meant To Know.

After one particularly grievous offense, which went something like “Go wipe out that fortified cultist position with like 40 dudes and a bunch of shoggoths singlehandedly with your revolver, so I can send in this infantry regiment with their tanks to arrest everyone, and no you can’t have any extra ammo quit your whining,” well… I shot him.  Right in between the eyes.  Because I was frustrated, I shot him.  Because the game had never showed my character act logically around this jerkwad, I shot him.  To see what happened, I shot him.

And he didn’t die.

J. Edgar Hoover was immune to bullets.

If there is a Hell, I imagine one of its subcircles feels a lot like that: J. Edgar Hoover standing over your shoulder, commanding you to go forth and murder in his name or else he’ll shock your balls off again—and you have a gun, and no matter how many times you shoot him he just laughs and laughs.

Which we did, of course—Hoover the Immortal becoming a shibboleth among we few, we geeky few, we band of brothers—and ever since that day, whenever I find myself faced with a frustrating choice or situation or character in gameland, and I’m not in Skyrim, I pop a few rounds into their face without effect, and chuckle in memory of J. Edgar Hoover. 

Which brings me to last night, and my first playthrough of the ending of Mass Effect 3.  To make a long story short (spoiler warning if you haven’t played it already), there’s a conversation at the very end of the game with Exposition Hologram Child, who explains the world and then offers you a choice of how to resolve a particularly thorny issue.  It’s a frustrating choice for a bunch of reasons that I won’t talk about right now, because that’s a whole other blog post.  The fact that it’s frustrating isn’t bad—but it was getting on 1 AM, and I was feeling punchy, and, well, I had a gun.  And Exposition Hologram Child was staring at me, and when I hovered the cursor on him, I saw no health bars or enemy name, no indication this was a valid target at all.

“This one’s for J. Edgar,” I thought, and shot him.

And the universe died.

Enraged at my temerity, Exposition Hologram Child killed me, destroyed all life in the galaxy, and reduced my 100 hours or so of gameplay to a time capsule thousands of years in the future, mourning my mistakes and exhorting future generations to do better.

Roll end credits.

A tip of the hat to you, sir (or dame) Bioware. You half gave me a heart attack.  You might have put a health meter and enemy tag on Exposition Hologram Child as a warning, but beyond that, I cannot fault your actions.  You livened up my night.  You had an autosave that let me go back and actually make the choice I wanted to make, even if it did mean I had to sit through the Illusive Man cutscene again.

And you proved, beyond a shadow of a doubt, that J. Edgar Hoover is mightier than an intergalactic swarm of mecha-Cthulhus.

Outlining, GTD, Task Management

May 6th, 2013 § 0 comments § permalink

I’m no task management wonk—when it comes to GTD and other project management I do not belong in even the same vague ballpark as folks like Merlin Mann and David Allen.  I have, though, been known to adopt their methods in a vain attempt to stem my inevitable slide into writerly disorder.  I have no problems accomplishing my core goal, of generating new stories and books; the hard part comes in doing that while keeping up with the maintenance and career advancement tasks that, if I’m not careful, hide in the dark corners of my subconscious and reproduce like tribbles in heat.

Guess that metaphor got a little away from me, there.  Anyway!

So I have a to-do list and I capture as much as I can in it, and I check stuff off, and all that’s well and good except the system doesn’t work very well for long-form creative work, which leads to the to-do list not actually representing what I have to do on any given day, which is a bad idea in the Getting Things Done universe.  So, I’ve asked myself for a while how I could incorporate writing a novel into task management.  The obvious answer was to add ‘write for three hours’ to the list, but that barely qualifies as a task.  It’s not very specific, for one thing.  It’s hard to feel satisfied when you check it off.  Three hours of staring at a blinking cursor would theoretically qualify.

Last week, I had a revelation, which may seem totally common-sense to you, Dear Readers.  Trying to figure out the next steps of a project, I started at the end of the story and worked forward, ending up with a beat-by-beat outline.  There’s room for flexibility, but basically I know which scenes need to be done when.  Pretty common approach for me about a third into the project—no big deal there.  The cool part came when I realized I could slide all those scenes into my to-do list program, where I can move them around, prioritize, flag, and geek out to my heart’s content.  Also, because it’s a task list, there’s always room for more stuff.  Need a scene?  Add scenes!  Those beats don’t matter any more?  Delete away.

All of which is basically to say: I’m in the middle of a new novel, and may be boring for a while.  Though I’ll try to keep you posted!

 

Catching Up

April 30th, 2013 § 1 comment § permalink

Last week’s prep for the Newburyport Literary Festival left me a little frazzled to blog, but let’s bring y’all back up to speed!  The Literary Festival was a wild ride, in the Mr. Toad’s sense.  Lit Fests, it turns out, are quite different animals than cons.  I went the entire weekend without seeing a single ironic slogan t-shirt.  We had a very cool crowd—shoutouts to Jennifer Entwhistle, Nichole Bernier, Sarah J Henry, Pete and Denise, Maryanne O’Hara (Massachusetts Must Read 2013 buddies!) and bunches of other folk who endured my company with humor and aplomb.  Ethan Gisldorf and I delivered an excellent panel on fantasy as literary genre and as a way of life (ranging from D&D to video games to LARPS and the SCA), with an engaged audience and some great questions including the big one, which I’ll abbreviate to Wither Science Fiction, and which I will certainly try to answer in a detailed sense on this blog soon, because I think we’re all (or almost all) thinking about the differences between genres in the wrong way.

I meant to write that longer essay yesterday and today, of course, but what I thought was going to be a nice tight Craft Sequence-adjacent novella is growing before my eyes and beneath my fingertips into something longer… and awesome.  One of the funny things about being two novels ahead of the readership is that I’m really excited to be exploring the backstory of events my readers barely know about yet, making life miserable for the parents of characters only my beta readers know.  This produces a much more Long Game version of the Killer GM feeling.

And don’t worry, dear readers, I have had it out for you from the beginning.

Muahaha.

According to Wikipedia, I Exist

April 22nd, 2013 § 5 comments § permalink

Just as it says on the tin.  I should not feel as excited about this as I do; after all this is the Free Encyclopedia Anyone Can Edit.  But the page has been up for a few days now and nobody’s deleted it for non-notability (though I may speak too soon!).  It’s very strange to be part of the world’s greatest linktrail where one can start reading about Chechnya and end up reading about Batman (via the Higgs Boson and Mary Kay Cosmetics).  And, for what it’s worth, I neither created the page myself, nor caused it to be created.  So that’s neat.

Also exciting: Fantasy Book Critic posted an excellent, glowing review of Three Parts Dead by Casey Blair.  It’s great in that it’s a good review, of course, but she also mentions a few aspects of Three Parts Dead of which I was particularly proud—the way that the resolution turns on (no spoilers really) confronting characters with things they believe they cannot do.  I gave a whole speech at Comic Con last year about this, and it’s really cool to see someone else pick up on it.

If you’re in or near Newburyport this Saturday, I’m on the Newburyport Literary Festival’s fantasy panel, along with the redoubtable Ethan Gilsdorf, Dr Livingston to the Geek World.  Drop by the Unitarian Universalist Church at 2:30 pm to hear us chat about all things fantasy.

 

Serendipity

April 20th, 2013 § 0 comments § permalink

Apologies for my radio silence yesterday; the news, as you may understand, was a bit distracting.  I wrote my next scene, but beyond that… by nightfall I felt like I’d spent all day plugged into the Matrix.

I love that all the various branches of police and FBI worked together like gears meshing, conducted this careful and on-the-ball search of the Watertown area, and in the end we found the guy because, when we decided, well, he’s gone, some dude stepped out of his house and said, “Welp, better go check on my boat.”

Nothing shameful to the police in that.  ”The harder I work, the luckier I get,” goes the saying.  But it’s such a wonderful ending: ultimately we do all this work and get the guy because the people pay paying attention.

For now, I’m going to go have brunch.

Two Serpents Rise ARCs!

April 18th, 2013 § 2 comments § permalink

In lighter news, I am now the proud owner of two ARCs of Two Serpents Rise, the next book in the Craft Sequence!

Sure, my photography leaves much to be desired, but the book looks nice.  A pleasure to hold in one’s hand, too.

I can’t wait for folks to read this one.  Two Serpents Rise is also set in what I’m loosely terming the Craft Sequence—the same world as Three Parts Dead.  Two Serpents follows a different part of the story than Three Parts Dead, but don’t worry if you’re desperate to see more of Tara and company.  There’s plenty in the works beyond this.  I have a big story to tell here, and I’m excited to show you the first pieces of the world beyond Alt Coulumb.

A few more details about this book are floating around out there on the internet, including an early draft cover which we’re in the process of revising.  I’m a little trembly on account of this being the draft the long-lead reviewers will see—of all the silly things, I changed a critical character’s eye color in proofs, and the color change didn’t make the jump.  A small, important shift, but oh well.  For now, I’ll abide in excitement.

Two Days

April 17th, 2013 § 0 comments § permalink

Two days and I still haven’t been down to Boston.

Not uncommon: I live across the river, by the Somerville / Cambridge line.  We have coffee shops and restaurants and libraries and gyms and bookstores enough, and once those are accounted for I’m content to shuttle from one to the other to the other as the mood takes me.  I used to work in Seaport, but these days I only take the Red Line across the Charles to meet my wife after work, for drinks or a show.  I was born near here, but I only returned a few years back.  I’m nothing like a native, haven’t even assimilated much—like Shen Fu, I live in the floating world.

So I haven’t been to Boston in a while, and certainly not in the last two days.

I went down to MIT this afternoon to meet friends who have been out of the country for the last few months.  Lots of National Guard at the subway station, which confused me at first, before I remembered.  Like normal friends long-separated we talked about everything, which means, of course, that we talked about the marathon.  One knew a woman who was hurt, badly.  The other had trouble making it into the city this morning because of a bomb scare on the Framingham line.  The city shut down cell service, apparently, but you could still send and receive texts.  This didn’t make much sense to us.

About when it was time for me to leave, we received word that Kendall Square might be evacuated.  Another scare, maybe, or just procedure.  People coughed on the subway, on the outbound ride.  I could hear the movement of their feet.  Can I always hear the movement of their feet?  Do people always cough that much on subways?  Or were the voices gone?

A pen is like a knife; to observe is to cut.  That classic move, choreographed like an aikido sword form: step back from whatever, let the experience rush in, then slice it into manageable chunks.  But selection matters, and the slices that first occur to us are no more true than any.  They are just the closest echo of our minds’ diseases.

Today was the first day that felt like Spring—that being the first day the sky doesn’t intimidate you into bringing a jacket that zips or buttons up, the first day you don’t feel the weather’s other shoe about to drop.  Leaving the house this morning I saw an honest-to-God robin eating an honest-to-god worm, which I don’t remember ever seeing before, with my own eyes.  In Davis Square a man played acoustic guitar through an amplifier under budding trees, and in the T stop there a toddler danced on the counter of her father’s snack stand, singing tunelessly along.  And people did talk on the subway, and argue, and laugh, and my friends did return from their adventures with plans for more, and people reach out to one another in a thousand subtle ways.  Brick buildings shine bronze in sunset.  Across the bridge near Alewife station, the lane of traffic bound toward the Concord Pike was stop and go traffic, almost every car inhabited by a single driver.  Up the opposing, empty, lane a motorcycle zipped, two people on its back, her arms around his waist.  All that’s there, and it’s real.

But I will go to Boston, soon.

Marathon Checkin for People I Know

April 15th, 2013 § 0 comments § permalink

This is a horrible moment, and I’m creating this list in an effort to move some of the text message / cell phone load in my community onto the internet.  My wife and I are fine.  Much of this is redundant with Facebook, but I’m not friends on Facebook with everyone, and lots of folk I know don’t check Facebook regularly, so here’s a list of people who I’ve heard from & are okay:

  • Steph N
  • Dan J
  • Jon J
  • Vlad B
  • Marshall W
  • Matt M
  • Seth B
  • Lisa D
  • Vardit H-C
  • Richard H-C
  • Andre G
  • Jess G
  • Vicky
  • Stef F & Anna P
  • Heather F
  • Nat D & Emmy M.
  • Nat & Michelle W-R
  • Stu & Alicia R
  • Hyoun P
  • Mike & Lisa S
  • Benji S & Emily L.
  • Sarah M.
  • Todd & Lynda S
  • Lauren M
  • Amy Sarah E.
  • Anne C
  • Gillian D
  • John C.
  • Dave Hou.
  • Margaret R. & Josh
  • Kristin J. & Donald
  • Ankita T.

Feel free to comment to check in.

EDIT: I’m not posting full names because I’m wary of posting full names in the clear.  If you need any clarification, email me.

Distinct Style

April 9th, 2013 § 0 comments § permalink

It’s beautiful here in Boston, and after spending all morning writing (something I think is going to be awesome & I can’t wait to share with y’all) and all afternoon editing (another awesome thing I can’t wait to share) I’m about to take a walk and enjoy the remains of the day.  And I don’t mean the Kazuo Ishigo novel.  Or the film for that matter.

On Sunday, with a glass of lightly cut Aberlour and some very nice chocolate, I burned through the end of the Fionavar Tapestry, which was AMAZING and over the top in all the right ways, like the rest of the trilogy.  This series has sold me on Guy Gavriel Kay.  Then, yesterday, jonesing for fiction, I grabbed a copy of Pattern Recognition—I’m a little behind on Gibson.  The contrast is intense, like when you sprint into surf and trip due to how it’s different moving your feet through water vs. air, only in reverse.  I’m constantly impressed by the range of writing styles, even between people working with exactly the same toolset.  Lines, and words, and grammar, remain mostly constant if you don’t want to get all experimental and oulipo about it (not that there’s anything wrong with that)—yet you won’t find two people who use them in exactly the same way.

Not sure if there’s a point to that outside of vive le difference (la difference?).  Writing’s awesome, and so is the weather, and I’m headed out from enjoying one to enjoying the other.

 

Mahabharata, Sentences, and Cons

April 8th, 2013 § 1 comment § permalink

The weather’s turned all awesome up here in Boston, so I’m loving the chance to abandon my awesome winter coat for something a little more summery.  And I’ve spent all day listening to this sometimes sublime, sometimes ridiculous (and sometimes Sublime) gigantic summer playlist, which may be worth a listen if you are optimistically gazing in the direction of shirtsleeve weather.

Despite my disappearing into edits last week, I’ve produced some cool things you might like to read:

And this morning I started work on a Craft Sequence novella that has me full of wicked glee.  I can’t wait to tell this story sometime in the next couple days.

Hope y’all are well!

 

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